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All posts tagged “animation”

About Sarah

Sarah Natochenny is a native New Yorker and high school graduate. She is best known for being the voice of Ash Ketchum on Pokémon.

Her other TV work can be heard on Yu-Gi-Oh Arc V, World of Winx and Super 4. Feature films currently available include Bunta (role: Boca) and Sheep & Wolves (role: Xavi). Notable video game work includes Grand Theft Auto V, Modern Combat, Thor, Batman, and Bullet Witch.

She studied acting at the Lee Strasberg Theatre Institute and improv at the Upright Citizens Brigade and Magnet Theaters. She also works as a film editor on documentaries and short narratives, and assists on narrative features.

Most importantly, she's an unapologetic cat enthusiast with four kittens purring in her lap as she writes this. Learn about temporarily opening your home to domestic animals at VoicesForFosters.org.

We're really excited to have her be our first AMA 😍

Instagram: @sarah_natochenny
Twitter: @sarahnatochenny
Facebook: Sarah Natochenny

I'm assembling a team. Hit me with an email if you match any of these roles, or you know somebody who does: [email protected]

SVG panther - animated

Messing around with code + art. Illustration made in Illustrator then generated/saved out to SVG, SVG optimised for web, animated with CSS and then fa...

I have been torn between dedicating my time to art outside of work and learning code and cannot dedicate time to both enough after a full time job so i have decided to try to combine my love for drawing, art etc with code and this is my first stabe in a while. I am hoping to make much more and improve my code as I go along.
Yes this uses SVG, lots of code, generated from illustrator, cleaned up to work on web based on one of my drawings and then I animate it mostly with CSS with a cheap each in jQuery.
If anyone can help me improve the jquery or even refactor to vanilla i'd be grateful as I am struggling to do anything like that in vanilla like I can in jQuery!

jQuery(document).ready(function($) {
		.each(function(i) {
			$(this).delay(10 * i).animate({opacity: "1" }, 1000);

I'd be interested in hearing your thoughts guys and gals :)

P.S. for anyone interested you can view...

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