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All posts tagged “blender”

Neat little interactive video thing. Model taken from the facility engineer's remarkably detailed CAD file. Styled and animated in Blender. Exported to video, embedded in this little chunk of HTML and controlled via JS. Had some help w/ Blender and the JS stuff, neither of which I'm amazing at myself.

Not quite finished, but staging copy is at http://windshear.pricelessmisc.com/#facility

Maybe a little over the top but it was fun!

Trying to visualize a fairly abstract thing, and list out its key specs, in a way that doesn't feel like reading a technical manual (cuz that's already available by request). Basically help an already-somewhat-savvy customer of this kind of thing quickly determine if it's for them.

Sacrificing clarity for flash? Text sizing/proportion? Movement from point to point? Usability? Generally I'm just too close to it anymore to see it objectively.

Testing out a rig I just finished!

I want to get interesting poses and really showcase character in the animation!

Animation, composition and character design