Game UI kit (WIP).
A few weeks ago, I changed my career and started working as a UI designer at a game company. New area, new paradigms, many new concepts to learn.
One of these important things is the ability to illustrate certain elements at the interface of a game. So I decided to practice a little by designing a game UI kit. So, these are the first elements (I intend to make other components like buttons, modals, lists etc).
Feedback I'd Like:
I would like to receive feedbacks on the work so far and mainly tips from game interface artists that can inspire me and that I can learn a little more from them.