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All posts tagged “generative”

I just ordered a pen plotter. Before it arrives I'm working out some ideas for the first series I'll make. Thinking about "transitions"

One component is the literal transitions of the objects along 2 dimensions, another is the transition of digital -> physical.

This is a pretty early sketch, still lots to learn. Figured I'd throw it up somewhere.

Still iterating on my previous sketch. I've made some changes:
1. Slowly adding color as I experiment with how to include it in a nice way.
2. Trying out a different module other than the box. It's technically a squished box (cosine interpolation between top and bottom sides), going for a columnar proportion.
3. Added dashed lines + points as secondary elements in an otherwise too surface-based composition.

Here's a link to it in instagram (twitter compresses horribly) for a larger scale: https://www.instagram.com/p/BmyCfpTgV9o/?taken-by=wakemeatthree

These animations are leaning to be more speculative to design forms in architecture, but I try to make them appealing graphically to be appreciated by anyone.

Color, falloff transition, secondary/tertiary elements, view, anything that pops up.

Hello all! First time poster here. This is part of a series I'm currently working on where I explore combinations of architectonic elements in a moving grid as a way to create spatial compositions. I use time to drive a lot of the parameters of my system, and animations help me explore options that have continuous values.

Additionally, I made a twitter thread to show the modules used in isolation:
https://twitter.com/WakeMeAtThree/status/1020692067511676935

One of the outtakes that are < 5mb from my current explorations in the architectonic series. I've trying to induce more variable sparsity/density in different areas.

I would love to eventually put some colors on this, as I'm sensing the bnw palette is becoming too recurrent.