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All posts tagged “interface”

In the last weeks I was working on a redesign of a game called Sniper 3D: Assassin.

Improve the game experience (architecture, rewards, aesthetics, interface etc)

Unfortunately, I can't show the whole process of this redesign, but since it is the first time I design an interface for a game, I would like feedbacks about the visual language that I adopted for this redesign.

My visual references varied from Battlefield to Call of Duty Black Ops. However, because the size of mobile devices, I was very concerned with the organization of content (presenting to the user only the elements that make sense to the context of the active menu), size of texts, graphic elements etc.

I hope that soon I can get authorization to publish the entire redesign process to ask for opinions on the whole process.